---
id: 656bbf3a1b344e13bc7fa12c
title: Task 11
challengeType: 19
dashedName: task-11
---
# --description--

`Strange` means unusual or not expected. It's like finding something different from what you normally see. For example:

`A strange sound in a car might mean a problem.` 

An `error` is a mistake, especially one that stops something from working correctly. For instance:

`An error in a code means there is a mistake that needs fixing.`

# --question--

## --text--

What do `strange` and `error` imply in programming?

## --answers--

Something unusual and a mistake in the code

---

A new feature and a successful result

### --feedback--

`Strange` suggests something unexpected, and an `error` indicates a problem, not success.

---

An easy task and a correct outcome

### --feedback--

`Strange` points to something unusual, and an `error` means there's a mistake, not an easy task or correct outcome.

---

A regular process and an accurate calculation

### --feedback--

`Strange` means unusual, not regular, and an `error` in code implies a mistake, not accuracy.

## --video-solution--

1
